Week 26 Update
Rogue Souls » Devlog
This last week sucked. My 2yo is fighting naps again and not sleeping through the night. I got some work done Monday & Tuesday, but the rest of the week was a wash. Add to that the fact Melon Tusk sunk the Bird App with his new rate limits, and suddenly I need a new venue for my marketing.
Build & Deployment:
Development:
- Worked on bug fixes for the voxel engine.
Influence:
- Finished watching the fifth (and final) season of The Last Kingdom. Loved the show, easily the best I've seen in a long time. Don't bring me your comparisons to Game of Thrones, The Witcher, Wheel of Time, Rings of Power, or whatever. Your argument is invalid. A character in the show literally says, "Lord, you cannot simply execute your subjects as you please. This is the ninth century."
Marketing:
- Picked up about 20 followers on Twitter in the last week, but many of my followers have the "600 post" rate limit, which means my impressions and engagement will drop precipitously. I'll see if I can salvage anything and look for an alternative to Bird App.
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Rogue Souls
Open-world Roguelike space trading game.
Status | In development |
Author | Tanys Foster |
Genre | Role Playing |
Tags | Cyberpunk, Open World, Roguelike, Space, Trading |
Languages | English |
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- Week 49 UpdateDec 11, 2023
- Week 47 UpdateNov 27, 2023
- Week 46 UpdateNov 21, 2023
- Week 45 UpdateNov 14, 2023
- Week 42 UpdateOct 23, 2023
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