Devlog 25.46
Just posted the other day, here's another quick update:
Combination of progress and code maintenance this last weekend. I moved around some render code that was impeding the GUI drawing correctly and I started back in on character creation (see the "Enlistment" screen capture from last year for an idea). I'm using Dear ImGui for rapid UI prototyping so I can "get on with it already." I have the basic thing working and now I need to get some drag-and-drop stuff working as well.
I also re-implemented Localization support. It was a lot easier this time, and I could simply 'port a lot of my code from before. I want to stay on top of it so it doesn't require a huge RUSH as I get closer to release.
Watch this space! I'll add some new screen captures soon.
Rogue Souls
Open-world Roguelike space trading game.
| Status | In development |
| Author | Tanys Foster |
| Genre | Role Playing |
| Tags | Open World, Space, Trading |
| Languages | English |
More posts
- Devlog 25.453 days ago
- Devlog 24.49Dec 09, 2024
- Devlog 24.46Dec 02, 2024
- Devlog 24.44Nov 18, 2024
- Devlog 24.42Nov 04, 2024
- Devlog 24.41Oct 15, 2024
- Devlog 24.38Sep 23, 2024
- Devlog 24.35Sep 05, 2024
- Devlog 24.32Aug 07, 2024
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